The Prototype: Interactive Simulation
Experience the core hypothesis. Use the controls to simulate a user's rising cognitive load and observe how the Cognitive Shroud system reacts to filter reality and prevent burnout.
Input Parameters
Simulates Theta-wave spikes & Sensory Overload.
System Status
User's View (AR Glasses)
First Person PerspectiveAs load increases, the system applies "Gaussian Blur" to clutter and updates the "Fuel Gauge".
Live EEG Data
System Architecture
A closed-loop biofeedback system consisting of three distinct stages: Input, Processing, and Actuation.
Input (Sensing)
Prefrontal Cortex Monitoring
- Hardware: Muse 2 or OpenBCI Headsets.
- Data: Real-time EEG signals (Alpha, Beta, Theta waves).
Processing (AI)
The "Middleware" Interpreter
- Model: Random Forest or Lightweight CNN.
- Detection: Identifies "High Cognitive Load" or "Sensory Overload" states.
Actuation (UI)
AR Interface Modification
- Hardware: HoloLens, Nreal, or Quest 3 (Proto).
- Action: Applies Visual Filters, Blurs, or Focus Anchors.
Core Research Questions
1. Clinical / Technical
"To what extent can real-time EEG biomarkers (specifically Theta/Beta ratios or Frontal Alpha Asymmetry) accurately trigger AR visual 'scaffolding' to prevent sensory meltdown in dynamic environments?"
Significance
Establishes the technical link between physiological brain waves and digital intervention.
2. User-Centric / Inclusive
"How do neurodivergent individuals' subjective experiences of 'sensory safety' change when using a subtractive AR interface compared to traditional noise-canceling or grounding techniques?"
Significance
Focuses on the "Personal" aspect—improving the lived experience rather than just the technology.
Why This Project Matters
Cognitive Shroud fits the PhD criteria by addressing critical intersections of Health, Inclusivity, and Innovation. Unlike traditional methods that ask the individual to change, this project changes the world presentation.
Health & Wellbeing
Directly addresses mental health and prevention of sensory burnout.
Inclusivity
"We aren't asking the person to change; we are changing how the world is presented to them."
Innovation
Pioneering the commitment of brain activity data directly to AR mission statements.
Proposed Solution Impact Analysis
Hypothetical Comparison based on "Why this fits" narrative.